<?xml version="1.0" encoding="iso-8859-1"?>

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  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
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    <File fileId="42" filename="$data/shared/assets/lights/lizard/rearLight10.i3d"/>
    <File fileId="40" filename="$data/shared/assets/reflectors/lizard/bigTriangle.i3d"/>
    <File fileId="41" filename="$data/shared/assets/reflectors/lizard/redRound_02.i3d"/>
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    <File fileId="33" filename="$data/shared/default_specular.png"/>
    <File fileId="39" filename="$data/shared/default_vmask.png"/>
    <File fileId="22" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png"/>
    <File fileId="21" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png"/>
    <File fileId="20" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png"/>
    <File fileId="45" filename="$data/shared/detailLibrary/calibrated/grainSmall_specular.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="26" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="25" filename="$data/shared/detailLibrary/metallic/clear_specular.png"/>
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    <File fileId="34" filename="$data/shared/detailLibrary/metallic/metalGalvanized_specular.dds"/>
    <File fileId="38" filename="$data/shared/detailLibrary/metallic/silverBumpy_normal.dds"/>
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    <File fileId="18" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="24" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="23" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGraniteGrainSmall_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGraniteGrainSmall_specular.png"/>
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    <File fileId="13" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="2" filename="$data/shared/white_diffuse.png"/>
    <File fileId="43" filename="$data/shared/window_diffuse.png"/>
    <File fileId="44" filename="$data/shared/window_specular.png"/>
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    <File fileId="31" filename="$data/vehicles/hardi/mega1200L/mega1200LDecals_normal.png"/>
    <File fileId="27" filename="$data/vehicles/hardi/mega1200L/mega1200LHoses_normal.png"/>
    <File fileId="28" filename="$data/vehicles/hardi/mega1200L/mega1200LHoses_vmask.png"/>
    <File fileId="3" filename="$data/vehicles/hardi/mega1200L/mega1200L_normal.png"/>
    <File fileId="4" filename="$data/vehicles/hardi/mega1200L/mega1200L_vmask.png"/>
    <File fileId="46" filename="../textures/mega1200LDecals_diffuse.dds"/>
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      <Normalmap fileId="29"/>
      <Glossmap fileId="39"/>
      <Custommap name="detailSpecular" fileId="25"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="26"/>
    </Material>
    <Material name="hoodOrnament_mat" materialId="7" diffuseColor="0.8 0.8 0.8 1" customShaderId="5">
      <Normalmap fileId="29"/>
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      <Custommap name="detailSpecular" fileId="34"/>
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      <Custommap name="detailDiffuse" fileId="36"/>
    </Material>
    <Material name="lambert1" materialId="8" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
    <Material name="mega1200L_chrome_mat" materialId="9" customShaderId="5">
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      <Custommap name="detailSpecular" fileId="25"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="26"/>
    </Material>
    <Material name="mega1200L_HARDI_BLUE_mat" materialId="10" customShaderId="5">
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      <CustomParameter name="colorScale" value="0.0802 0.0513 0.7231"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
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    <Material name="mega1200L_HARDI_GREEN_mat" materialId="11" customShaderId="5">
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      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="mega1200L_HARDI_RED_01_mat" materialId="12" customShaderId="5">
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      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="mega1200L_metalPaintedBlack_mat" materialId="13" customShaderId="5">
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      <Custommap name="detailDiffuse" fileId="24"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="mega1200L_plasticPainted_HARDI_GREY_mat" materialId="14" customShaderId="5">
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      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="0.1039 0.1161 0.1126"/>
    </Material>
    <Material name="mega1200L_plasticPaintedShinyBlack_HARDI_YELLOW_mat" materialId="15" customShaderId="5">
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      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="0.8388 0.7682 0.2122"/>
    </Material>
    <Material name="mega1200L_plasticPaintedShinyBlack_mat" materialId="16" customShaderId="5">
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      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
      <CustomParameter name="smoothnessScale" value="1.52"/>
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    <Material name="mega1200L_plasticPaintedShinyGray_mat" materialId="17" customShaderId="5">
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      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="smoothnessScale" value="1.52"/>
    </Material>
    <Material name="mega1200L_rubberBlack_mat" materialId="18" customShaderId="5">
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      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="15"/>
      <Custommap name="detailNormal" fileId="16"/>
      <Custommap name="detailDiffuse" fileId="17"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="mega1200L_silverScratched_mat" materialId="19" customShaderId="5">
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      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
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      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="19"/>
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    <Material name="mega1200LDecals_decal_mat" materialId="20" alphaBlending="true" customShaderId="5" customShaderVariation="vmaskUV2_normalUV3">
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    </Material>
    <Material name="mega1200LDecals_metalPaintedBlack_mat" materialId="22" customShaderId="5" customShaderVariation="vmaskUV2_normalUV3">
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    <Material name="mega1200LDecals_silverScratched_mat" materialId="23" alphaBlending="true" customShaderId="5" customShaderVariation="vmaskUV2_normalUV3">
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      <Custommap name="detailSpecular" fileId="18"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="19"/>
    </Material>
    <Material name="mega1200LHoses_plasticPainted_mat" materialId="24" customShaderId="5" customShaderVariation="vmaskUV2">
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      <Glossmap fileId="28"/>
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    </Material>
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      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
      <CustomParameter name="smoothnessScale" value="1.52"/>
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      <CustomParameter name="colorScale" value="0.02 0.02 0.02"/>
      <CustomParameter name="smoothnessScale" value="1.52"/>
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    <Material name="mega1200LHoses_rubberBlackHoses_01_mat" materialId="27" customShaderId="5" customShaderVariation="vmaskUV2">
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      <Custommap name="detailDiffuse" fileId="17"/>
      <CustomParameter name="colorScale" value="0.01 0.01 0.01"/>
      <CustomParameter name="porosity" value="0.5"/>
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    <Material name="mega1200LHoses_rubberBlackHoses_02_mat" materialId="28" customShaderId="5" customShaderVariation="meshScroll">
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      <Glossmap fileId="28"/>
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      <CustomParameter name="colorScale" value="0.01 0.01 0.01"/>
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    <Material name="mega1200LHoses_silverScratched_01_mat" materialId="29" customShaderId="5" customShaderVariation="vmaskUV2">
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      <Custommap name="detailDiffuse" fileId="26"/>
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  </Shapes>

  <Scene>
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          <TransformGroup name="attacherJoint" translation="4.5e-05 0.607689 0.620803" rotation="0 90 0" nodeId="116"/>
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                <TransformGroup name="hydraulicOut02_connector" translation="-0.032612 0.512959 -0.006101" rotation="-71.9649 0 0" nodeId="130"/>
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            <TransformGroup name="electric" translation="-0.184768 0.491234 0.653795" rotation="-65.1702 11.2607 0" nodeId="131">
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        <TransformGroup name="movingParts" nodeId="138">
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