<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="trailer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>
            <en>AW 22.17</en></name>
        <specs>
			<combination xmlFilename="xml/fh16.xml"/>
			<combination xmlFilename="xml/fh16_lang.xml"/>
            <combination xmlFilename="xml/hts22b79.xml"/>
        </specs>
        <functions>
            <function>$l10n_function_tipper</function>
            <function>$l10n_function_manureSpreader</function>
            <function>$l10n_function_augerWagon</function>
        </functions>
        <image>store_aw2217.dds</image>
        <price>35000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>Hirschfeld</brand>
        <category>trailersChangingSystem</category>
        <shopTranslationOffset>0 0.217 0</shopTranslationOffset>
        <shopRotationOffset>-0.929 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>2243072</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>590080</indexBufferMemoryUsage>
        <textureMemoryUsage>1245184</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_trailer</typeDesc>
        <filename>i3d/aw2217.i3d</filename>
        <size width="3.5" length="8.4" height="3.6" lengthOffset="-1.7"/>
        <components maxMass="20000">
            <component centerOfMass="0 0.2 -1.5" solverIterationCount="30" mass="3800"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT"/>
        <mapHotspot type="TRAILER"/>
        <objectChanges>
            <objectChange node="localPtoStart2" visibilityActive="false" visibilityInactive="true"/>
            <objectChange node="localPtoEnd2" visibilityActive="false" visibilityInactive="true"/>
        </objectChanges>
    </base>
    <configurationSets>
        <configurationSet name="$l10n_configuration_valueDefault" isDefault="true">
            <configuration name="vehicleType" index="1"/>
            <configuration name="inputAttacherJoint" index="1"/>
            <configuration name="folding" index="1"/>
            <configuration name="animation" index="1"/>
            <configuration name="cylindered" index="1"/>
            <configuration name="fillUnit" index="1"/>
            <configuration name="fillVolume" index="1"/>
            <configuration name="trailer" index="1"/>
            <configuration name="pipe" index="1"/>
            <configuration name="dischargeable" index="1"/>
            <configuration name="ai" index="1"/>
        </configurationSet>
        <configurationSet name="$l10n_configuration_manureSpreader">
            <configuration name="vehicleType" index="2"/>
            <configuration name="inputAttacherJoint" index="2"/>
            <configuration name="folding" index="2"/>
            <configuration name="animation" index="2"/>
            <configuration name="cylindered" index="2"/>
            <configuration name="fillUnit" index="2"/>
            <configuration name="fillVolume" index="2"/>
            <configuration name="trailer" index="2"/>
            <configuration name="pipe" index="1"/>
            <configuration name="dischargeable" index="3"/>
            <configuration name="ai" index="2"/>
            <configuration name="cover" index="1"/>
        </configurationSet>
        <configurationSet name="$l10n_configuration_augerWagon">
            <configuration name="vehicleType" index="3"/>
            <configuration name="inputAttacherJoint" index="3"/>
            <configuration name="folding" index="1"/>
            <configuration name="animation" index="3"/>
            <configuration name="cylindered" index="3"/>
            <configuration name="fillUnit" index="3"/>
            <configuration name="fillVolume" index="2"/>
            <configuration name="trailer" index="2"/>
            <configuration name="pipe" index="2"/>
            <configuration name="dischargeable" index="2"/>
            <configuration name="ai" index="1"/>
            <configuration name="cover" index="1"/>
        </configurationSet>
    </configurationSets>
    <vehicleTypeConfigurations>
        <vehicleTypeConfiguration name="$l10n_configuration_valueDefault" price="0" vehicleType="trailer" typeDesc="$l10n_typeDesc_trailer">
            <objectChange node="backDoorConfiguration" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="backDoorHoses" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="backDoorLicencePlateNode" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="lightsTrailer" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="connectionHosesTrailer" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="unloadingBackDoor" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="unloadingGrainDoor" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="colPart06" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart07" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart08" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart09" compoundChildActive="true" compoundChildInactive="false"/>
            <foliageBendingModifier index="1" minZ="-5.6"/>
        </vehicleTypeConfiguration>
        <vehicleTypeConfiguration name="$l10n_configuration_manureSpreader" price="15000" vehicleType="manureSpreader" typeDesc="$l10n_typeDesc_manureSpreader" workingWidth="24">
            <objectChange node="manureSpreaderConfiguration" visibilityActive="true" visibilityInactive="false"/>
            <!-- <objectChange node="connectionHosesManure" visibilityActive="true" visibilityInactive="false"/> -->
            <objectChange node="connectionHosesTrailer" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="manureSpreaderHoses" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="numberPlateHolderManureNode" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="manureEffects" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="lightsManure" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="localPtoStart1" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="localPtoEnd1" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="colPart10" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart11" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart12" compoundChildActive="true" compoundChildInactive="false"/>
            <size length="9.4" lengthOffset="-2.2"/>
        </vehicleTypeConfiguration>
        <vehicleTypeConfiguration name="$l10n_configuration_augerWagon" price="12500" vehicleType="augerWagon" typeDesc="$l10n_typeDesc_augerWagon">
            <objectChange node="augerConfiguration" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="augerHoses" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="lightsAuger" visibilityActive="true" visibilityInactive="false"/>
            <!--  <objectChange node="connectionHosesAuger" visibilityActive="true" visibilityInactive="false"/> -->
            <objectChange node="connectionHosesTrailer" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="localPtoStart2" translationActive="-0.148 0.988 -5.434" translationInactive="0 0.667 -5.189"/>
            <objectChange node="colPart13" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart14" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart15" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart16" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart17" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart18" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart19" compoundChildActive="true" compoundChildInactive="false"/>
            <size length="9" height="3.8" lengthOffset="-2"/>
            <foliageBendingModifier index="1" minZ="-6.3"/>
        </vehicleTypeConfiguration>
    </vehicleTypeConfigurations>
    <attachable>
        <inputAttacherJointConfigurations>
            <inputAttacherJointConfiguration powerTakeOffConfigId="1" connectionHoseConfigId="1">
                <!-- trailerConfig -->
                <inputAttacherJoint node="attacherJoint" jointType="implement" lowerRotLimitScale="0 0 0" upperRotLimitScale="0 0 0" upperRotationOffset="0" lowerTransLimitScale="0 0 0" upperTransLimitScale="0 0 0" allowsJointRotLimitMovement="false" allowsLowering="false">
                    <distanceToGround lower="1.1" upper="1.1"/>
                    <objectChange node="needle" rotationInactive="0 0 0" rotationActive="-200 0 0" interpolation="true" interpolationTime="1"/>
                </inputAttacherJoint>
            </inputAttacherJointConfiguration>
            <inputAttacherJointConfiguration powerTakeOffConfigId="2" connectionHoseConfigId="2">
                <!-- manureConfig -->
                <inputAttacherJoint node="attacherJoint" jointType="implement" lowerRotLimitScale="0 0 0" upperRotLimitScale="0 0 0" upperRotationOffset="0" lowerTransLimitScale="0 0 0" upperTransLimitScale="0 0 0" allowsJointRotLimitMovement="false" allowsLowering="false">
                    <distanceToGround lower="1.1" upper="1.1"/>
                    <objectChange node="needle" rotationInactive="0 0 0" rotationActive="-200 0 0" interpolation="true" interpolationTime="1"/>
                    <objectChange node="localPtoStart2" visibilityActive="true" visibilityInactive="false"/>
                    <objectChange node="localPtoEnd2" visibilityActive="true" visibilityInactive="false"/>
                </inputAttacherJoint>
            </inputAttacherJointConfiguration>
            <inputAttacherJointConfiguration powerTakeOffConfigId="2" connectionHoseConfigId="3">
                <!-- augerConfig -->
                <inputAttacherJoint node="attacherJoint" jointType="implement" lowerRotLimitScale="0 0 0" upperRotLimitScale="0 0 0" upperRotationOffset="0" lowerTransLimitScale="0 0 0" upperTransLimitScale="0 0 0" allowsJointRotLimitMovement="false" allowsLowering="false">
                    <distanceToGround lower="1.1" upper="1.1"/>
                    <objectChange node="needle" rotationInactive="0 0 0" rotationActive="-200 0 0" interpolation="true" interpolationTime="1"/>
                    <objectChange node="localPtoStart2" visibilityActive="true" visibilityInactive="false"/>
                    <objectChange node="localPtoEnd2" visibilityActive="true" visibilityInactive="false"/>
                </inputAttacherJoint>
            </inputAttacherJointConfiguration>
        </inputAttacherJointConfigurations>
        <support animationName="moveSupport" delayedOnAttach="false" detachAnimationTime="0.75"/>
    </attachable>
    <powerConsumer ptoRpm="400" neededMinPtoPower="10" neededMaxPtoPower="30"/>
    <powerTakeOffs>
        <powerTakeOffConfigurations>
            <powerTakeOffConfiguration/>
            <powerTakeOffConfiguration>
                <local startNode="localPtoStart1" endNode="localPtoEnd1" filename="$data/shared/assets/powerTakeOffs/walterscheidW_SC25.xml" materialTemplateName="WALTERSCHEID_BLACK1" decalMaterialTemplateName="WALTERSCHEID_YELLOW1"/>
                <!-- <local startNode="localPtoStart2" endNode="localPtoEnd2" filename="$data/shared/assets/powerTakeOffs/walterscheidW.xml" materialTemplateName="WALTERSCHEID_BLACK1" decalMaterialTemplateName="WALTERSCHEID_YELLOW1"/> -->
                <input inputAttacherJointIndices="1" inputNode="localPtoStart2" aboveAttacher="true" filename="$data/shared/assets/powerTakeOffs/walterscheidW_SC25.xml" materialTemplateName="SHARED_BLACK2" decalMaterialTemplateName="WALTERSCHEID_YELLOW1"/>
            </powerTakeOffConfiguration>
        </powerTakeOffConfigurations>
    </powerTakeOffs>
    <connectionHoses>
        <connectionHoseConfigurations>
            <connectionHoseConfiguration>
                <hose inputAttacherJointIndices="1" type="electric" node="electricStart" length="0.9" diameter="0.01" straighteningFactor="1" isTwoPointHose="true">
                    <objectChange node="electricStart" visibilityActive="true" visibilityInactive="false"/>
                </hose>
                <customHose type="fastCouplerAnnaburger" node="fastCouplerTrailer_attached" inputAttacherJointIndices="1">
                    <objectChange node="connectionHosesTrailer_detached" visibilityActive="false" visibilityInactive="true"/>
                    <objectChange node="connectionHosesTrailer_attached" visibilityActive="true" visibilityInactive="false"/>
                    <objectChange node="fastCouplerTrailer_attached" visibilityActive="true" visibilityInactive="false"/>
                </customHose>
            </connectionHoseConfiguration>
            <connectionHoseConfiguration>
                <customHose type="fastCouplerAnnaburger" node="fastCouplerTrailer_attached" inputAttacherJointIndices="1">
                    <objectChange node="connectionHosesManure_attached" visibilityActive="true" visibilityInactive="false"/>
                    <objectChange node="fastCouplerManure" visibilityActive="true" visibilityInactive="false"/>
                    <objectChange node="connectionHosesTrailer_attached" visibilityActive="true" visibilityInactive="false"/>
                    <objectChange node="fastCouplerTrailer_attached" visibilityActive="true" visibilityInactive="false"/>
                </customHose>
            </connectionHoseConfiguration>
            <connectionHoseConfiguration>
                <customHose type="fastCouplerAnnaburger" node="fastCouplerTrailer_attached" inputAttacherJointIndices="1">
                    <!-- <objectChange node="connectionHosesAuger_detached" visibilityActive="false" visibilityInactive="true"/> -->
                    <objectChange node="connectionHosesAuger_attached" visibilityActive="false"/>
                    <objectChange node="connectionHosesTrailer_attached" visibilityActive="true" visibilityInactive="false"/>
                    <objectChange node="fastCouplerTrailer_attached" visibilityActive="true" visibilityInactive="false"/>
                </customHose>
            </connectionHoseConfiguration>
        </connectionHoseConfigurations>
    </connectionHoses>
    <!-- --- Original Connection Hoses Konfiguration --- -->
    <!-- <connectionHoses>
        <connectionHoseConfigurations>
            <connectionHoseConfiguration>
                <hose inputAttacherJointIndices="1" type="electric" node="electricStart" length="0.9" diameter="0.01" straighteningFactor="1" isTwoPointHose="true">
                    <objectChange node="electricStart" visibilityActive="true" visibilityInactive="false"/>
                </hose>
                <customHose type="fastCouplerAnnaburger" node="fastCouplerTrailer_attached" inputAttacherJointIndices="1">
                    <objectChange node="connectionHosesTrailer_detached" visibilityActive="false" visibilityInactive="true"/>
                    <objectChange node="connectionHosesTrailer_attached" visibilityActive="true" visibilityInactive="false"/>
                    <objectChange node="fastCouplerTrailer_attached" visibilityActive="true" visibilityInactive="false"/>
                </customHose>
            </connectionHoseConfiguration>
            <connectionHoseConfiguration>
                <customHose type="fastCouplerAnnaburger" node="fastCouplerManure" inputAttacherJointIndices="1">
                    <objectChange node="connectionHosesManure_attached" visibilityActive="true" visibilityInactive="false"/>
                    <objectChange node="fastCouplerManure" visibilityActive="true" visibilityInactive="false"/>
                </customHose>
            </connectionHoseConfiguration>
            <connectionHoseConfiguration>
                <customHose type="fastCouplerAnnaburger" node="fastCouplerAuger" inputAttacherJointIndices="1">
                    <objectChange node="connectionHosesAuger_detached" visibilityActive="false" visibilityInactive="true"/>
                    <objectChange node="connectionHosesAuger_attached" visibilityActive="true" visibilityInactive="false"/>
                </customHose>
            </connectionHoseConfiguration>
        </connectionHoseConfigurations>
    </connectionHoses> -->
    <lights>
        <!--trailerConfig-->
        <sharedLight linkNode="rearLight33_leftTrailer" filename="$data/shared/assets/lights/lizard/rearLight33_left.xml"/>
        <sharedLight linkNode="rearLight33_rightTrailer" filename="$data/shared/assets/lights/lizard/rearLight33_right.xml"/>
        <sharedLight linkNode="plateNumberLight01Trailer" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml"/>
        <sharedLight linkNode="plateNumberLight02Trailer" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml"/>
        <!--manureConfig-->
        <sharedLight linkNode="sideMarker03_left" filename="$data/shared/assets/lights/lizard/sideMarker03_left.xml"/>
        <sharedLight linkNode="sideMarker03_right" filename="$data/shared/assets/lights/lizard/sideMarker03_right.xml"/>
        <sharedLight linkNode="rearLight33_left" filename="$data/shared/assets/lights/lizard/rearLight33_left.xml"/>
        <sharedLight linkNode="rearLight33_right" filename="$data/shared/assets/lights/lizard/rearLight33_right.xml"/>
        <sharedLight linkNode="plateNumberLight01Manure" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml"/>
        <sharedLight linkNode="plateNumberLight02Manure" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml"/>
        <!--augerConfig-->
        <sharedLight linkNode="rearLight08_left" filename="$data/shared/assets/lights/lizard/rearLight08_left.xml"/>
        <sharedLight linkNode="rearLight08_right" filename="$data/shared/assets/lights/lizard/rearLight08_right.xml"/>
        <sharedLight linkNode="plateNumberLight01Auger" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml"/>
        <realLights>
            <high>
                <!--trailerConfig-->
                <light node="backLightsHighTrailer" lightTypes="0"/>
                <light node="licensePlateLightHighTrailer" lightTypes="0"/>
                <turnLightLeft node="turnLightLeftBackTrailer"/>
                <turnLightRight node="turnLightRightBackTrailer"/>
                <brakeLight node="backLightsHighTrailer"/>
                <reverseLight node="reverseLightHighTrailer"/>
                <!--manureConfig-->
                <light node="backLightsHighManure" lightTypes="0"/>
                <light node="licensePlateLightHighManure" lightTypes="0"/>
                <turnLightLeft node="turnLightLeftBackManure"/>
                <turnLightRight node="turnLightRightBackManure"/>
                <brakeLight node="backLightsHighManure"/>
                <reverseLight node="reverseLightHighManure"/>
                <!--augerConfig-->
                <light node="backLightsHighAuger" lightTypes="0"/>
                <light node="licensePlateLightHighAuger" lightTypes="0"/>
                <turnLightLeft node="turnLightLeftBackAuger"/>
                <turnLightRight node="turnLightRightBackAuger"/>
                <brakeLight node="backLightsHighAuger"/>
            </high>
        </realLights>
    </lights>
    <foldable>
        <foldingConfigurations>
            <foldingConfiguration/>
            <foldingConfiguration>
                <foldingParts startAnimTime="1" turnOnFoldMinLimit="0" turnOnFoldMaxLimit="0.1" turnOnFoldDirection="-1">
                    <foldingPart animationName="openBackDoor" speedScale="1"/>
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>
    <animations>
        <animation name="moveSupport">
            <part node="supportFrontLeft" startTime="0.1" endTime="0.2" startTrans="0 0 0" endTrans="0.13 0 0"/>
            <part node="supportFrontLeft" startTime="0.2" endTime="0.5" startRot="0 0 0" endRot="-132 0 0" tangentType="spline"/>
            <part node="supportFrontLeft" startTime="0.5" endTime="0.6" startTrans="0.13 0 0" endTrans="0.42 0 0"/>
            <part node="supportFrontLeftPart" startTime="0.6" endTime="1.0" startTrans="0 0 0" endTrans="0 0 -0.86"/>
            <part node="supportFrontLeftBoltTop" startTime="0.0" endTime="0.2" visibility="true"/>
            <part node="supportFrontLeftBoltTop" startTime="0.2" endTime="1.2" visibility="false"/>
            <part node="supportFrontLeftBoltArm" startTime="0.0" endTime="0.2" visibility="true"/>
            <part node="supportFrontLeftBoltArm" startTime="0.2" endTime="0.6" visibility="false"/>
            <part node="supportFrontLeftBoltArm" startTime="0.6" endTime="1.2" visibility="true"/>
            <part node="supportFrontLeftBoltFoot" startTime="0.4" endTime="0.6" startTrans="0 0 0" endTrans="0 0 -0.15"/>
            <part node="supportFrontLeftBoltFoot" startTime="0.6" endTime="1.0" startRot="0 0 0" endRot="0 0 180" tangentType="spline"/>
            <part node="supportFrontLeftBoltFoot" startTime="1.0" endTime="1.2" startTrans="0 0 -0.15" endTrans="0 0 0"/>
            <part node="supportFrontRight" startTime="0.1" endTime="0.2" startTrans="0 0 0" endTrans="-0.13 0 0"/>
            <part node="supportFrontRight" startTime="0.2" endTime="0.5" startRot="0 0 0" endRot="-132 0 0" tangentType="spline"/>
            <part node="supportFrontRight" startTime="0.5" endTime="0.6" startTrans="-0.13 0 0" endTrans="-0.42 0 0"/>
            <part node="supportFrontRightPart" startTime="0.6" endTime="1.0" startTrans="0 0 0" endTrans="0 0 -0.86"/>
            <part node="supportFrontRightBoltTop" startTime="0.0" endTime="0.2" visibility="true"/>
            <part node="supportFrontRightBoltTop" startTime="0.2" endTime="1.2" visibility="false"/>
            <part node="supportFrontRightBoltArm" startTime="0.0" endTime="0.2" visibility="true"/>
            <part node="supportFrontRightBoltArm" startTime="0.2" endTime="0.6" visibility="false"/>
            <part node="supportFrontRightBoltArm" startTime="0.6" endTime="1.2" visibility="true"/>
            <part node="supportFrontRightBoltFoot" startTime="0.4" endTime="0.6" startTrans="0 0 0" endTrans="0 0 -0.15"/>
            <part node="supportFrontRightBoltFoot" startTime="0.6" endTime="1.0" startRot="0 0 0" endRot="0 0 180" tangentType="spline"/>
            <part node="supportFrontRightBoltFoot" startTime="1.0" endTime="1.2" startTrans="0 0 -0.15" endTrans="0 0 0"/>
            <part node="supportBackLeft" startTime="0.1" endTime="0.2" startTrans="0 0 0" endTrans="0.13 0 0"/>
            <part node="supportBackLeft" startTime="0.2" endTime="0.5" startRot="0 0 0" endRot="132 0 0" tangentType="spline"/>
            <part node="supportBackLeft" startTime="0.5" endTime="0.6" startTrans="0.13 0 0" endTrans="0.42 0 0"/>
            <part node="supportBackLeftPart" startTime="0.6" endTime="1.0" startTrans="0 0 0" endTrans="0 0 -0.80"/>
            <part node="supportBackLeftBoltTop" startTime="0.0" endTime="0.2" visibility="true"/>
            <part node="supportBackLeftBoltTop" startTime="0.2" endTime="1.2" visibility="false"/>
            <part node="supportBackLeftBoltArm" startTime="0.0" endTime="0.2" visibility="true"/>
            <part node="supportBackLeftBoltArm" startTime="0.2" endTime="0.6" visibility="false"/>
            <part node="supportBackLeftBoltArm" startTime="0.6" endTime="1.2" visibility="true"/>
            <part node="supportBackLeftBoltFoot" startTime="0.4" endTime="0.6" startTrans="0 0 0" endTrans="0 0 -0.15"/>
            <part node="supportBackLeftBoltFoot" startTime="0.6" endTime="1.0" startRot="0 0 0" endRot="0 0 180" tangentType="spline"/>
            <part node="supportBackLeftBoltFoot" startTime="1.0" endTime="1.2" startTrans="0 0 -0.15" endTrans="0 0 0"/>
            <part node="supportBackRight" startTime="0.1" endTime="0.2" startTrans="0 0 0" endTrans="-0.13 0 0"/>
            <part node="supportBackRight" startTime="0.2" endTime="0.5" startRot="0 0 0" endRot="132 0 0" tangentType="spline"/>
            <part node="supportBackRight" startTime="0.5" endTime="0.6" startTrans="-0.13 0 0" endTrans="-0.42 0 0"/>
            <part node="supportBackRightPart" startTime="0.6" endTime="1.0" startTrans="0 0 0" endTrans="0 0 -0.80"/>
            <part node="supportBackRightBoltTop" startTime="0.0" endTime="0.2" visibility="true"/>
            <part node="supportBackRightBoltTop" startTime="0.2" endTime="1.2" visibility="false"/>
            <part node="supportBackRightBoltArm" startTime="0.0" endTime="0.2" visibility="true"/>
            <part node="supportBackRightBoltArm" startTime="0.2" endTime="0.6" visibility="false"/>
            <part node="supportBackRightBoltArm" startTime="0.6" endTime="1.2" visibility="true"/>
            <part node="supportBackRightBoltFoot" startTime="0.4" endTime="0.6" startTrans="0 0 0" endTrans="0 0 -0.15"/>
            <part node="supportBackRightBoltFoot" startTime="0.6" endTime="1.0" startRot="0 0 0" endRot="0 0 180" tangentType="spline"/>
            <part node="supportBackRightBoltFoot" startTime="1.0" endTime="1.2" startTrans="0 0 -0.15" endTrans="0 0 0"/>
            <sound template="slideOpen" startTime="0.01" endTime="1" direction="0" volumeScale="2" pitchScale="2"/>
            <sound template="metalClose" startTime="0.1" direction="-1" volumeScale="2" pitchScale="2"/>
            <sound template="hingeImp" startTime="0.1" direction="-1" volumeScale="0.6" pitchScale="1.2"/>
            <sound template="vibratingImp" startTime="0.1" direction="-1" volumeScale="0.8" pitchScale="1.2"/>
        </animation>
        <animationConfigurations>
            <!--trailerConfig-->
            <animationConfiguration>
                <animation name="tipAnimationBack">
                    <part node="floorWallPush01" startTime="0.0" endTime="4.8" startTrans="0.0 0.0 0.0" endTrans="0.0 0.0 -3.35"/>
                    <part node="floorWallPush02" startTime="4.8" endTime="6.4" startTrans="0.0 0.0 0.0" endTrans="0.0 0.0 -1.02"/>
                    <part node="floorWall" startTime="6.4" endTime="8.0" startTrans="0.0 0.0 0.0" endTrans="0.0 0.0 -1.02"/>
                    <part node="rollFloorWallTop" startTime="0.0" endTime="8.0" startRot="0.0 0.0 0.0" endRot="-4000.0 0.0 0.0"/>
                    <part node="rollFloorWall01" startTime="0.0" endTime="8.0" startRot="0.0 0.0 0.0" endRot="-4000.0 0.0 0.0"/>
                    <part node="rollFloorWall02" startTime="0.0" endTime="8.0" startRot="0.0 0.0 0.0" endRot="-4000.0 0.0 0.0"/>
                    <part node="floorPart01" startTime="0.0" endTime="4.8" startRot="0.0 0.0 0.0" endRot="-40.0 0.0 0.0"/>
                    <part node="floorPart02" startTime="0.0" endTime="4.8" startRot="0.0 0.0 0.0" endRot="-100.0 0.0 0.0"/>
                    <part node="deformerScaleNodeFront" startTime="0.0" endTime="8.0" startScale="1 1 1" endScale="1 1 0.1"/>
                    <sound template="hydraulicClose02" startTime="1.0" endTime="11.99" direction="0" volumeScale="2" pitchScale="1.5" fadeIn="0.1" fadeOut="0.1"/>
                    <sound template="hydraulicClose01" startTime="1.0" endTime="11.99" direction="0" volumeScale="3" pitchScale="0.8" fadeIn="0.1" fadeOut="0.1"/>
                    <sound template="metalImpLow" startTime="11.99" direction="1" volumeScale="1" pitchScale="0.8"/>
                    <sound template="trailerCloseImpact_01" startTime="11.99" direction="1" volumeScale="0.8" pitchScale="1.2"/>
                    <sound template="metalImpLow" startTime="1.01" direction="-1" volumeScale="1" pitchScale="1.1"/>
                    <sound template="trailerCloseImpact_01" startTime="1.01" direction="-1" volumeScale="0.8" pitchScale="1"/>
                    <sound template="metalImpHigh01" startTime="1.01" direction="-1" volumeScale="0.6" pitchScale="1"/>
                    <sound template="cylinderPunch" startTime="1.01" direction="-1" volumeScale="0.6" pitchScale="0.8"/>
                </animation>
                <animation name="tipAnimationBackDoor" soundVolumeFactor="1.1">
                    <part node="backDoor" startTime="0.0" endTime="0.3" startTrans="0 0 0" endTrans="0 0.03 0"/>
                    <part node="backDoor" startTime="0.3" endTime="2.0" startRot="0 0 0" endRot="90 0 0"/>
                    <part node="deformerScaleNodeEnd" startTime="0.3" endTime="0.8" startScale="1 1 1" endScale="1 1 0.5"/>
                    <sound template="hydraulicOpen01" startTime="0.01" endTime="1.99" direction="-1" volumeScale="5.5" pitchScale="0.3" fadeIn="0.1" fadeOut="0.1"/>
                    <sound template="hydraulicClose02" startTime="0.01" endTime="1.99" direction="1" volumeScale="2" pitchScale="1.2" fadeIn="0.1" fadeOut="0.1"/>
                    <sound template="hydraulicClose01" startTime="0.01" endTime="1.99" direction="1" volumeScale="1.3" pitchScale="1.8" fadeIn="0.1" fadeOut="0.1"/>
                    <sound template="metalLowVar2" startTime="1.99" direction="1" volumeScale="2.5" pitchScale="1.2"/>
                    <sound template="metalClose" startTime="1.99" direction="1" volumeScale="1.2" pitchScale="0.7"/>
                    <sound template="thudVar2" startTime="1.9" direction="-1" volumeScale="2" pitchScale="0.7"/>
                    <sound template="hingeImp" startTime="1.9" direction="1" volumeScale="0.5" pitchScale="0.8"/>
                    <sound template="clackVar6" startTime="1.9" direction="1" volumeScale="1.5" pitchScale="0.4"/>
                    <sound template="thudVar2" startTime="1.9" direction="1" volumeScale="1.5" pitchScale="0.8"/>
                    <sound template="trailerCloseImpact_01" startTime="0.3" direction="-1" volumeScale="1.3" pitchScale="0.8"/>
                    <sound template="cylinderPunch" startTime="0.3" direction="-1" volumeScale="1.0" pitchScale="1.0"/>
                    <sound template="hingeImp" startTime="0.3" direction="-1" volumeScale="0.8" pitchScale="0.8"/>
                    <sound template="vibratingImp" startTime="0.3" direction="-1" volumeScale="0.8" pitchScale="1.2"/>
                </animation>
                <animation name="tipAnimationGrainDoor">
                    <part node="grainDoor" startTime="0.0" endTime="0.2" startTrans="0 0 0" endTrans="0 0 0.21"/>
                    <part node="floorWallPush01" startTime="1.0" endTime="18.4" startTrans="0.0 0.0 0.0" endTrans="0.0 0.0 -3.35"/>
                    <part node="floorWallPush02" startTime="18.4" endTime="24.2" startTrans="0.0 0.0 0.0" endTrans="0.0 0.0 -1.02"/>
                    <part node="floorWall" startTime="24.2" endTime="30.0" startTrans="0.0 0.0 0.0" endTrans="0.0 0.0 -1.02"/>
                    <part node="rollFloorWallTop" startTime="1.0" endTime="30.0" startRot="0.0 0.0 0.0" endRot="-4000.0 0.0 0.0"/>
                    <part node="rollFloorWall01" startTime="1.0" endTime="30.0" startRot="0.0 0.0 0.0" endRot="-4000.0 0.0 0.0"/>
                    <part node="rollFloorWall02" startTime="1.0" endTime="30.0" startRot="0.0 0.0 0.0" endRot="-4000.0 0.0 0.0"/>
                    <part node="floorPart01" startTime="1.0" endTime="18.4" startRot="0.0 0.0 0.0" endRot="-40.0 0.0 0.0"/>
                    <part node="floorPart02" startTime="1.0" endTime="18.4" startRot="0.0 0.0 0.0" endRot="-100.0 0.0 0.0"/>
                    <part node="deformerScaleNodeFront" startTime="1" endTime="30" startScale="1 1 1" endScale="1 1 0.1"/>
                    <sound template="latchSmall" startTime="0.01" direction="1" volumeScale="0.4" pitchScale="0.5"/>
                    <sound template="latchSmall" startTime="0.01" direction="-1" volumeScale="0.2" pitchScale="0.7"/>
                    <sound template="slideOpen" startTime="0.01" direction="1" volumeScale="3.5" pitchScale="2.5"/>
                    <sound template="metalClose" startTime="0.19" direction="1" volumeScale="0.8" pitchScale="2"/>
                    <sound template="metalClose" startTime="0.01" direction="-1" volumeScale="0.8" pitchScale="1.8"/>
                    <sound template="hingeImp" startTime="0.1" direction="-1" volumeScale="0.8" pitchScale="1.2"/>
                </animation>
                <animation name="toggleCover">
                    <part node="coverClosed" startTime="0.00" endTime="0.02" visibility="true"/>
                    <part node="coverClosed" startTime="0.02" endTime="0.04" visibility="false"/>
                    <part node="coverOpen" startTime="0.00" endTime="0.02" visibility="false"/>
                    <part node="coverOpen" startTime="0.02" endTime="0.04" visibility="true"/>
                    <part node="backDoorCoverClosed" startTime="0.00" endTime="0.02" visibility="true"/>
                    <part node="backDoorCoverClosed" startTime="0.02" endTime="0.04" visibility="false"/>
                    <sound template="fabricCover1" startTime="0.01" direction="1" volumeScale="4" pitchScale="1"/>
                    <sound template="fabricCover2" startTime="0.01" direction="-1" volumeScale="4" pitchScale="1"/>
                </animation>
            </animationConfiguration>
            <!--manureConfig-->
            <animationConfiguration>
                <animation name="openBackDoor">
                    <part node="backDoorManure" startTime="0" endTime="2.0" startTrans="0 0 0" endTrans="0 -1.74 0"/>
                    <part node="manureSpreaderCover" startTime="0" endTime="2.0" startRot="0 0 0" endRot="-30 0 0"/>
                    <sound template="hydraulicOpen03" startTime="0.01" endTime="1.99" direction="-1" volumeScale="2" pitchScale="2.8" fadeIn="0.1" fadeOut="0.1" linkNode="backDoorManure"/>
                    <sound template="hydraulicOpen05" startTime="0.01" endTime="1.99" direction="-1" volumeScale="2" pitchScale="0.8" fadeIn="0.1" fadeOut="0.1" linkNode="backDoorManure"/>
                    <sound template="hydraulicOpen02" startTime="0.01" endTime="1.99" direction="1" volumeScale="2" pitchScale="0.7" fadeIn="0.1" fadeOut="0.1" linkNode="backDoorManure"/>
                    <sound template="clackVar6" startTime="1.99" direction="1" volumeScale="2.5" pitchScale="0.7" linkNode="backDoorManure"/>
                    <sound template="metalImpLow" startTime="1.99" direction="1" volumeScale="0.8" pitchScale="1" linkNode="backDoorManure"/>
                    <sound template="hingeImp" startTime="1.9" direction="1" volumeScale="0.8" pitchScale="1" linkNode="backDoorManure"/>
                    <sound template="clackVar6" startTime="0.01" direction="-1" volumeScale="2" pitchScale="0.7" linkNode="backDoorManure"/>
                    <sound template="cylinderPunch" startTime="0.01" direction="-1" volumeScale="0.6" pitchScale="1.5" linkNode="backDoorManure"/>
                    <sound template="trailerCloseImpact_01" startTime="0.01" direction="-1" volumeScale="0.6" pitchScale="1.2" linkNode="backDoorManure"/>
                </animation>
                <animation name="unloadingManure">
                    <part node="floorWallPush01" startTime="0.0" endTime="44.8" startTrans="0.0 0.0 0.0" endTrans="0.0 0.0 -3.35"/>
                    <part node="floorWallPush02" startTime="44.8" endTime="56.4" startTrans="0.0 0.0 0.0" endTrans="0.0 0.0 -1.02"/>
                    <part node="floorWall" startTime="56.4" endTime="78.0" startTrans="0.0 0.0 0.0" endTrans="0.0 0.0 -1.02"/>
                    <part node="rollFloorWallTop" startTime="0.0" endTime="78.0" startRot="0.0 0.0 0.0" endRot="-4000.0 0.0 0.0"/>
                    <part node="rollFloorWall01" startTime="0.0" endTime="78.0" startRot="0.0 0.0 0.0" endRot="-4000.0 0.0 0.0"/>
                    <part node="rollFloorWall02" startTime="0.0" endTime="78.0" startRot="0.0 0.0 0.0" endRot="-4000.0 0.0 0.0"/>
                    <part node="floorPart01" startTime="0.0" endTime="44.8" startRot="0.0 0.0 0.0" endRot="-40.0 0.0 0.0"/>
                    <part node="floorPart02" startTime="0.0" endTime="44.8" startRot="0.0 0.0 0.0" endRot="-100.0 0.0 0.0"/>
                    <part node="deformerScaleNodeFront" startTime="0.0" endTime="108.0" startScale="1 1 1" endScale="1 1 0.1"/>
                </animation>
            </animationConfiguration>
            <!--augerConfig-->
            <animationConfiguration>
                <animation name="foldPipe">
                    <part node="armMain" startTime="0.0" endTime="3.0" startRot="0 0 0" endRot="0 0 -173"/>
                    <part node="grainDoorAuger" startTime="0.0" endTime="4.0" startTrans="0 0 0" endTrans="0 0 0.69"/>
                    <part node="hydraulicValve" startTime="0.0" endTime="0.8" startRot="0 0 43" endRot="0 0 0"/>
                    <sound template="hydraulicOpen02" startTime="0.01" endTime="3" direction="0" volumeScale="3.2" pitchScale="0.8" fadeIn="0.1" fadeOut="0.1"/>
                    <sound template="trailerCloseImpact_01" startTime="3" direction="1" volumeScale="1.3" pitchScale="1.2"/>
                    <sound template="metalImpLow" startTime="3" direction="1" volumeScale="1" pitchScale="1.2"/>
                    <sound template="cylinderPunch" startTime="3" direction="1" volumeScale="0.7" pitchScale="1.2"/>
                    <sound template="metalImpHigh01" startTime="0.01" direction="-1" volumeScale="0.8" pitchScale="1.2"/>
                    <sound template="metalImpLow" startTime="0.01" direction="-1" volumeScale="1" pitchScale="1.6"/>
                    <sound template="cylinderPunch" startTime="0.01" direction="-1" volumeScale="0.7" pitchScale="1.4"/>
                </animation>
                <animation name="dischargeNodeAugerAnimation">
                    <part node="dischargeNodeAuger" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="13 0 0"/>
                </animation>
                <animation name="unloadAnimation">
                    <part node="floorWallPush01" startTime="0.0" endTime="4.8" startTrans="0.0 0.0 0.0" endTrans="0.0 0.0 -3.35"/>
                    <part node="floorWallPush02" startTime="4.8" endTime="6.4" startTrans="0.0 0.0 0.0" endTrans="0.0 0.0 -1.02"/>
                    <part node="floorWall" startTime="6.4" endTime="8.0" startTrans="0.0 0.0 0.0" endTrans="0.0 0.0 -1.02"/>
                    <part node="rollFloorWallTop" startTime="0.0" endTime="8.0" startRot="0.0 0.0 0.0" endRot="-4000.0 0.0 0.0"/>
                    <part node="rollFloorWall01" startTime="0.0" endTime="8.0" startRot="0.0 0.0 0.0" endRot="-4000.0 0.0 0.0"/>
                    <part node="rollFloorWall02" startTime="0.0" endTime="8.0" startRot="0.0 0.0 0.0" endRot="-4000.0 0.0 0.0"/>
                    <part node="floorPart01" startTime="0.0" endTime="4.8" startRot="0.0 0.0 0.0" endRot="-40.0 0.0 0.0"/>
                    <part node="floorPart02" startTime="0.0" endTime="4.8" startRot="0.0 0.0 0.0" endRot="-100.0 0.0 0.0"/>
                    <part node="deformerScaleNodeFront" startTime="0.0" endTime="8.0" startScale="1 1 1" endScale="1 1 0.1"/>
                </animation>
            </animationConfiguration>
        </animationConfigurations>
    </animations>
    <cylindered loadMovingToolStatesAfterFolding="true">
        <cylinderedConfigurations>
            <!--trailer-->
            <cylinderedConfiguration isSelectable="false">
                <movingTools>
                    <movingTool node="deformerScaleNodeEnd">
                        <fillVolume fillVolumeIndex="1" deformerNodeIndices="5 6"/>
                    </movingTool>
                </movingTools>
            </cylinderedConfiguration>
            <!--manureConfig-->
            <cylinderedConfiguration isSelectable="false">
                <movingTools>
                    <movingTool node="manureSpreaderCover">
                        <dependentPart node="hydraulicManureSpreaderCover"/>
                    </movingTool>
                </movingTools>
                <movingParts>
                    <movingPart node="hydraulicManureSpreaderCover" referencePoint="hydraulicManureSpreaderCoverRef" referenceFrame="hydraulicManureSpreaderCoverRef" isActiveDirty="true" maxUpdateDistance="50">
                        <translatingPart node="hydraulicManureSpreaderCoverPunch"/>
                    </movingPart>
                </movingParts>
            </cylinderedConfiguration>
            <!--augerConfig-->
            <cylinderedConfiguration isSelectable="false">
                <movingTools>
                    <movingTool node="armMainPipe" freezingPipeStates="1">
                        <controls axis="AXIS_PIPE" invertAxis="true" mouseSpeedFactor="0.25" iconName="PIPE_END_ROTATE"/>
                        <rotation rotSpeed="25" rotAcceleration="200" rotMin="0" rotMax="20" startRot="0" rotationAxis="3"/>
                        <dependentAnimation name="dischargeNodeAugerAnimation" rotationAxis="3" minValue="0" maxValue="20" invert="false"/>
                        <dependentPart node="armMainPipeHydraulic"/>
                    </movingTool>
                    <movingTool node="armMain">
                        <dependentPart node="armMainPart01"/>
                    </movingTool>
                </movingTools>
                <movingParts>
                    <movingPart node="armMainPart01" localReferencePoint="armMainPart02" referencePoint="armMainPart02Ref" referenceFrame="armMainPart01RefFrame" limitedAxis="1">
                        <dependentPart node="armMainPart02"/>
                        <dependentPart node="armMainHydraulic"/>
                    </movingPart>
                    <movingPart node="armMainPart02" referencePoint="armMainPart02Ref" referenceFrame="armMainPart02RefFrame"/>
                    <movingPart node="armMainHydraulic" referencePoint="armMainHydraulicRef" referenceFrame="armMainHydraulicRefFrame">
                        <translatingPart node="armMainHydraulicPunch"/>
                    </movingPart>
                    <movingPart node="armMainPipeHydraulic" referencePoint="armMainPipeHydraulicRef" referenceFrame="armMainPipeHydraulicRefFrame">
                        <translatingPart node="armMainPipeHydraulicPunch"/>
                    </movingPart>
                </movingParts>
                <sounds>
                    <actionSound template="hydraulicClose01" volumeScale="0.7" pitchScale="2.5" linkNode="armMainPipe" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="armMainPipe" fadeIn="0.1" fadeOut="0.1"/>
                    <actionSound template="vibratingImp" volumeScale=" 0.5" pitchScale="2" linkNode="armMainPipe" actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="armMainPipe"/>
                    <actionSound template="grabImp" volumeScale="0.5" pitchScale="1" linkNode="armMainPipe" actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="armMainPipe"/>
                    <actionSound template="cylinderPunch" volumeScale="0.2" pitchScale="3" linkNode="armMainPipe" actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="armMainPipe"/>
                </sounds>
            </cylinderedConfiguration>
        </cylinderedConfigurations>
        <movingTools>
            <movingTool node="backDoor">
                <dependentPart node="backDoorHydraulic"/>
            </movingTool>
            <movingTool node="grainDoor">
                <dependentPart node="grainDoorArm01"/>
            </movingTool>
            <movingTool node="floorWallPush01">
                <fillVolume fillVolumeIndex="1" deformerNodeIndices="1 2"/>
            </movingTool>
            <movingTool node="floorWallPush02">
                <fillVolume fillVolumeIndex="1" deformerNodeIndices="1 2"/>
            </movingTool>
            <movingTool node="floorWall">
                <fillVolume fillVolumeIndex="1" deformerNodeIndices="1 2"/>
            </movingTool>
            <movingTool node="deformerScaleNodeFront">
                <fillVolume fillVolumeIndex="1" deformerNodeIndices="3 4"/>
            </movingTool>
            <movingTool node="floorPart01">
                <dependentPart node="floorSteelCable01"/>
                <dependentPart node="floorSteelCable02"/>
            </movingTool>
            <movingTool node="floorPart02">
                <dependentPart node="floorSteelCable01"/>
                <dependentPart node="floorSteelCable02"/>
            </movingTool>
        </movingTools>
        <movingParts>
            <movingPart node="backDoorHydraulic" referencePoint="backDoorHydraulicRef" referenceFrame="backDoorHydraulicRef">
                <translatingPart node="backDoorHydraulicPunch"/>
            </movingPart>
            <movingPart node="floorSteelCable01" referencePoint="floorSteelCable01Ref" referenceFrame="floorSteelCable01Ref" scaleZ="true"/>
            <movingPart node="floorSteelCable02" referencePoint="floorSteelCable02Ref" referenceFrame="floorSteelCable02Ref" scaleZ="true"/>
            <movingPart node="grainDoorArm01" localReferencePoint="grainDoorArm02" referencePoint="grainDoorArm02Ref" referenceFrame="grainDoorArm01RefFrame" limitedAxis="1">
                <dependentPart node="grainDoorArm02"/>
            </movingPart>
            <movingPart node="grainDoorArm02" referencePoint="grainDoorArm02Ref" referenceFrame="grainDoorArm02RefFrame" limitedAxis="1"/>
        </movingParts>
    </cylindered>
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="40000" allowAILoading="true">
                        <fillRootNode node="aw2217_main_component1"/>
                        <exactFillRootNode node="exactFillRootNodeBig"/>
                        <autoAimTargetNode node="autoAimTarget" startZ="0.52" endZ="-5.03" invert="false" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="MANURESPREADER" capacity="30000">
                        <fillRootNode node="aw2217_main_component1"/>
                        <exactFillRootNode node="exactFillRootNodeDefault"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="38000" allowAILoading="true">
                        <fillRootNode node="aw2217_main_component1"/>
                        <exactFillRootNode node="exactFillRootNodeDefault"/>
                        <autoAimTargetNode node="autoAimTarget" startZ="0.52" endZ="-4.69" invert="false" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolumeBig" maxDelta="0.23" maxAllowedHeapAngle="25" fillUnitIndex="1">
                        <deformNode node="fillVolumeDeformNode01"/>
                        <deformNode node="fillVolumeDeformNode02"/>
                        <deformNode node="fillVolumeDeformNode03"/>
                        <deformNode node="fillVolumeDeformNode04"/>
                        <deformNode node="fillVolumeDeformNode05"/>
                        <deformNode node="fillVolumeDeformNode06"/>
                    </volume>
                </volumes>
            </fillVolumeConfiguration>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolumeDefault" maxDelta="0.23" maxAllowedHeapAngle="25" fillUnitIndex="1">
                        <deformNode node="fillVolumeDeformNode01"/>
                        <deformNode node="fillVolumeDeformNode02"/>
                        <deformNode node="fillVolumeDeformNode03"/>
                        <deformNode node="fillVolumeDeformNode04"/>
                    </volume>
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>
        <unloadInfos>
            <unloadInfo>
                <node node="unloadNode" width="2.3" length="5"/>
            </unloadInfo>
        </unloadInfos>
        <heightNodes>
            <heightNode fillVolumeIndex="1">
                <refNode node="fillVolumeHeightNode1"/>
                <refNode node="fillVolumeHeightNode2"/>
                <node node="unloadingEffect" baseScale="1 1 1" transAxis="0 1 0" orientateToWorldY="true" minHeight="0.2"/>
                <node node="unloadingParticle" baseScale="1 0.1 1" scaleAxis="0 1 0"/>
                <node node="smokeEffect" baseScale="1 1 1" transAxis="0 0 0" orientateToWorldY="true"/>
            </heightNode>
        </heightNodes>
    </fillVolume>
    <trailer>
        <trailerConfigurations>
            <trailerConfiguration>
                <trailer>
                    <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1">
                        <animation name="tipAnimationBack" speedScale="0.54" closeSpeedScale="0.8"/>
                        <doorAnimation name="tipAnimationBackDoor" speedScale="0.8" startTipTime="0.3" closeSpeedScale="0.6"/>
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideBackGrainDoor" dischargeNodeIndex="2">
                        <animation name="tipAnimationGrainDoor" speedScale="1" closeSpeedScale="2.2"/>
                    </tipSide>
                </trailer>
            </trailerConfiguration>
            <trailerConfiguration/>
        </trailerConfigurations>
    </trailer>
    <pipe dischargeNodeIndex="1">
        <pipeConfigurations>
            <pipeConfiguration/>
            <pipeConfiguration>
                <states num="2" unloading="2"/>
                <animation name="foldPipe" speedScale="1"/>
                <unloadingTriggers>
                    <unloadingTrigger node="trailerTrigger"/>
                </unloadingTriggers>
            </pipeConfiguration>
        </pipeConfigurations>
        <animationNodes>
            <animationNode node="augerPart01" rotSpeed="-1000" rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="2"/>
            <animationNode node="augerPart02" rotSpeed="-1000" rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="2"/>
        </animationNodes>
    </pipe>
    <dischargeable>
        <dischargeableConfigurations>
            <dischargeableConfiguration>
                <dischargeNode emptySpeed="2571" node="dischargeNode" fillUnitIndex="1" unloadInfoIndex="1" allowAIDischarge="true">
                    <info width="2.5" length="0.5" zOffset="-0.8"/>
                    <effects>
                        <effectNode effectClass="TipEffect">
                            <effectNode effectNode="unloadingParticle" effectClass="ParticleEffect" materialType="unloadingParticle" emitCountScale="1"/>
                            <effectNode effectNode="unloadingEffect" materialType="unloading" fadeTime="0.5" extraDistanceNode="dischargeNode" extraDistance="0.1"/>
                        </effectNode>
                        <effectNode effectNode="smokeEffect" materialType="unloadingSmoke" fadeTime="0.5"/>
                    </effects>
                </dischargeNode>
                <dischargeNode emptySpeed="1235" node="dischargeNodeGrainDoor" fillUnitIndex="1" unloadInfoIndex="1">
                    <info width="0.5" length="0.5" zOffset="-0.5"/>
                    <effects>
                        <effectNode effectClass="TipEffect">
                            <effectNode effectNode="unloadingParticleDoor" effectClass="ParticleEffect" materialType="unloadingParticle" emitCountScale="3"/>
                            <effectNode effectNode="unloadingEffectDoor" materialType="unloading" fadeTime="0.5" extraDistanceNode="dischargeNodeGrainDoor" extraDistance="0.1"/>
                        </effectNode>
                        <effectNode effectNode="smokeEffectDoor" materialType="unloadingSmoke" fadeTime="0.5"/>
                    </effects>
                </dischargeNode>
            </dischargeableConfiguration>
            <dischargeableConfiguration>
                <dischargeNode node="dischargeNodeAuger" emptySpeed="1000" fillUnitIndex="1" unloadInfoIndex="1" maxDistance="8">
                    <info width="0.3" length="0.3" useRaycastHitPosition="true"/>
                    <animation name="unloadAnimation" speed="0.25" resetSpeed="0.75"/>
                    <effects>
                        <effectNode effectClass="PipeEffect" effectNode="pipeEffect" materialType="pipe" delay="0" maxBending="0.8" positionUpdateNodes="pipeEffectSmoke" extraDistance="0.7"/>
                        <effectNode effectNode="pipeEffectSmoke" materialType="unloadingSmoke" delay="0.1" alignToWorldY="true"/>
                    </effects>
                    <dischargeStateSound template="augerBelt" pitchScale="0.65" volumeScale="1.1" fadeIn="0.5" fadeOut="2.7"/>
                </dischargeNode>
            </dischargeableConfiguration>
            <dischargeableConfiguration/>
        </dischargeableConfigurations>
    </dischargeable>
    <tipOccluder>
        <occlusionArea start="tipOcclusionAreaStart" width="tipOcclusionAreaWidth" height="tipOcclusionAreaHeight"/>
    </tipOccluder>
    <workAreas>
        <workArea type="sprayer" functionName="processSprayerArea" disableBackwards="false" requiresGroundContact="false">
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight"/>
            <onlyActiveWhenLowered value="false"/>
        </workArea>
    </workAreas>
    <sprayer fillUnitIndex="1" unloadInfoIndex="1" fillVolumeIndex="1" fillVolumeDischargeScrollSpeed="0 0 0.02">
        <usageScales workingWidth="24" scale="1"/>
        <effects>
            <effectNode effectClass="TypedMotionPathEffect" effectType="MANURE_SPREADER" linkNode="manureEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/annaburger/aw2217/manureEffectArray.dds" numRows="28" rowLength="46"/>
            </effectNode>
            <effectNode effectClass="ParticleEffect" effectNode="smokeEmitterManure" particleType="smoke" materialType="smokeParticle" worldSpace="false" emitCountScale="0.3" spriteScale="0.5"/>
        </effects>
        <animationNodes>
            <animationNode node="spreader01" rotAxis="3" rotSpeed="-1200" turnOnFadeTime="1" turnOffFadeTime="2"/>
            <animationNode node="spreader02" rotAxis="3" rotSpeed="1200" turnOnFadeTime="1" turnOffFadeTime="2"/>
            <animationNode node="beaterRotors01" rotAxis="1" rotSpeed="-1200" turnOnFadeTime="1" turnOffFadeTime="2"/>
            <animationNode node="beaterRotors02" rotAxis="1" rotSpeed="-1200" turnOnFadeTime="1" turnOffFadeTime="2"/>
            <animationNode node="beaterRotors03" rotAxis="1" rotSpeed="1200" turnOnFadeTime="1" turnOffFadeTime="2"/>
            <animationNode node="beaterRotors03Part" rotAxis="1" rotSpeed="1200" turnOnFadeTime="1" turnOffFadeTime="2"/>
        </animationNodes>
        <turnedAnimation name="unloadingManure" turnOnSpeedScale="1" turnOffSpeedScale="-15" externalFill="false"/>
    </sprayer>
    <turnOnVehicle turnOffIfNotAllowed="true">
        <sounds>
            <work template="manureSpreaderDischarge"/>
            <work template="dischargeLoop" pitchScale="0.6" volumeScale="0.8" innerRadius="3.0" outerRadius="45.0" fadeIn="0.15" fadeOut="0.8"/>
            <work template="augerLoop" pitchScale="1.9" volumeScale="0.9" innerRadius="2.0" outerRadius="45.0" fadeIn="0.15" fadeOut="0.8"/>
        </sounds>
    </turnOnVehicle>
    <ai>
        <aiConfigurations>
            <aiConfiguration/>
            <aiConfiguration>
                <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack"/>
                <allowTurnBackward value="false"/>
                <turningRadiusLimitation radius="9"/>
                <toolReverserDirectionNode node="aiReverserDirectionNode"/>
            </aiConfiguration>
        </aiConfigurations>
        <agentAttachment jointNode="attacherJoint" width="2.7" height="3.3" length="9.3" lengthOffset="-2.2" heightOffset="0.45"/>
        <sizeMarkers leftNode="aiSizeMarkerLeft" rightNode="aiSizeMarkerRight" backNode="aiSizeMarkerBack"/>
    </ai>
    <cover>
        <coverConfigurations isYesNoOption="true">
            <coverConfiguration name="$l10n_configuration_valueNo"/>
            <coverConfiguration name="$l10n_configuration_valueYes" price="2500" openCoverWhileTipping="true" isDefault="true">
                <cover openAnimation="toggleCover" fillUnitIndices="1" openOnBuy="false"/>
                <objectChange node="coverConfiguration" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="backDoorConfigurationCover" visibilityActive="true" visibilityInactive="false"/>
            </coverConfiguration>
        </coverConfigurations>
    </cover>
    <licensePlates>
        <licensePlate node="backDoorLicencePlateNode" position="BACK" preferedType="ELONGATED" placementArea="0.06 0.275 0.08 0.275">
            <objectChange node="licensePlateLightHighTrailerRef" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="plateNumberLight01Trailer" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="plateNumberLight02Trailer" visibilityActive="true" visibilityInactive="false"/>
        </licensePlate>
        <licensePlate node="numberPlateHolderManureNode" position="BACK" preferedType="ELONGATED" placementArea="0.05 0.27 0.17 0.27">
            <objectChange node="numberPlateHolderManure" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="licensePlateLightHighManureRef" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="plateNumberLight01Manure" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="plateNumberLight02Manure" visibilityActive="true" visibilityInactive="false"/>
        </licensePlate>
        <licensePlate node="augerLicencePlateNode" position="BACK" preferedType="SQUARISH" placementArea="0.25 0.16 0.3 0.3">
            <objectChange node="licensePlateLightHighAugerRef" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="plateNumberLight01Auger" visibilityActive="true" visibilityInactive="false"/>
        </licensePlate>
    </licensePlates>
    <baseColorConfigurations useDefaultColors="true" price="0" defaultColorMaterialTemplateName="calibratedMetallicPaint">
        <baseColorConfiguration materialTemplateName="ANNABURGER_RED1"/>
        <baseColorConfiguration color="0.8832 0.1636 0.0046" name="Hirschfeld"/>
        <baseColorConfiguration color="0.6054 0.5113 0.1636" name="Hirschfeld Gold"/>
        <baseColorConfiguration color="SHARED_GREY5" name="Hirschfeld Grau" isDefault="true"/>
        <material materialSlotName="chassis_mat"/>
        <material materialSlotName="baseBack01_mat"/>
        <material materialSlotName="baseBack02_mat"/>
        <material materialSlotName="baseBack03_mat"/>
        <material materialSlotName="grid_mat"/>
    </baseColorConfigurations>
    <designColorConfigurations title="$l10n_configuration_coverColor" useDefaultColors="true" price="0" defaultColorMaterialTemplateName="calibratedMatPaint">
        <designColorConfiguration color="0.8832 0.1636 0.0046" name="Hirschfeld" isDefault="true"/>
        <designColorConfiguration color="0.6054 0.5113 0.1636" name="Hirschfeld Gold"/>
        <designColorConfiguration color="SHARED_GREY5" name="Hirschfeld Grau"/>
        <designColorConfiguration materialTemplateName="ANNABURGER_RED1"/>
        <material materialSlotName="cover01_mat"/>
        <material materialSlotName="cover02_mat"/>
        <material materialSlotName="Design_mat"/>
        <material materialSlotName="Design2_mat"/>
		<material materialSlotName="Design3_mat"/>
    </designColorConfigurations>
    <designColor2Configurations title="Gestellfarbe" useDefaultColors="true" price="0" defaultColorMaterialTemplateName="calibratedMetallicPaint">
        <designColor2Configuration materialTemplateName="ANNABURGER_BLUE1"/>
        <designColor2Configuration color="0.8832 0.1636 0.0046" name="Hirschfeld" isDefault="true"/>
        <designColor2Configuration color="0.6054 0.5113 0.1636" name="Hirschfeld Gold"/>
        <designColor2Configuration color="SHARED_GREY5" name="Hirschfeld Grau"/>
        <material materialSlotName="Gestell_mat"/>
    </designColor2Configurations>
    <foliageBending>
        <bendingNode minX="-1.35" maxX="1.35" minZ="-6.6" maxZ="2.45" yOffset="0.6"/>
    </foliageBending>
    <designConfigurations title="Logos">
        <designConfiguration name="Hirschfeld">
            <objectChange node="Hirsch" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="MH_Logo_L" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="MH_Logo_R" visibilityActive="true" visibilityInactive="false"/>
        </designConfiguration>
        <designConfiguration name="Hirschfeld Logistics">
            <objectChange node="Hirsch" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="MH_Logistics_L" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="MH_Logistics_R" visibilityActive="true" visibilityInactive="false"/>
        </designConfiguration>
        <designConfiguration name="Hirschfeld Agrar" isDefault="true">
            <objectChange node="Hirsch" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="MH_Agrar_L" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="MH_Agrar_R" visibilityActive="true" visibilityInactive="false"/>
        </designConfiguration>
        <designConfiguration name="Hirschfeld Forst">
            <objectChange node="Hirsch" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="MH_Forst_L" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="MH_Forst_R" visibilityActive="true" visibilityInactive="false"/>
        </designConfiguration>
        <designConfiguration name="Hirschfeld Construction">
            <objectChange node="Hirsch" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="MH_Construction_L" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="MH_Construction_R" visibilityActive="true" visibilityInactive="false"/>
        </designConfiguration>
        <designConfiguration name="Hirschfeld Hauling">
            <objectChange node="Hirsch" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="MH_Hauling_L" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="MH_Hauling_R" visibilityActive="true" visibilityInactive="false"/>
        </designConfiguration>
        <designConfiguration name="Die Ernte wird rocken">
            <objectChange node="Gitarre" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="Rocker_L" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="Rocker_R" visibilityActive="true" visibilityInactive="false"/>
        </designConfiguration>
    </designConfigurations>
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" workMultiplier="3" fieldMultiplier="2" washDuration="1"/>
    <i3dMappings>
        <i3dMapping id="aw2217_main_component1" node="0>"/>
        <i3dMapping id="aw2217_vis" node="0>0"/>
        <i3dMapping id="attacherJoint" node="0>0|0|0"/>
        <i3dMapping id="localPtoStart1" node="0>0|0|1"/>
        <i3dMapping id="localPtoEnd1" node="0>0|0|2"/>
        <i3dMapping id="localPtoStart2" node="0>0|0|3"/>
        <i3dMapping id="localPtoEnd2" node="0>0|0|4"/>
        <i3dMapping id="supportFrontLeft" node="0>0|0|5|0|0"/>
        <i3dMapping id="supportFrontLeftPart" node="0>0|0|5|0|0|0|0"/>
        <i3dMapping id="supportFrontLeftBoltTop" node="0>0|0|5|0|0|1|0"/>
        <i3dMapping id="supportFrontLeftBoltFoot" node="0>0|0|5|0|0|2|0"/>
        <i3dMapping id="supportFrontLeftBoltArm" node="0>0|0|5|0|1"/>
        <i3dMapping id="supportBackLeft" node="0>0|0|5|1|0"/>
        <i3dMapping id="supportBackLeftPart" node="0>0|0|5|1|0|0|0"/>
        <i3dMapping id="supportBackLeftBoltTop" node="0>0|0|5|1|0|1|0"/>
        <i3dMapping id="supportBackLeftBoltFoot" node="0>0|0|5|1|0|2|0"/>
        <i3dMapping id="supportBackLeftBoltArm" node="0>0|0|5|1|1"/>
        <i3dMapping id="supportFrontRight" node="0>0|0|5|2|0"/>
        <i3dMapping id="supportFrontRightPart" node="0>0|0|5|2|0|0|0"/>
        <i3dMapping id="supportFrontRightBoltTop" node="0>0|0|5|2|0|1|0"/>
        <i3dMapping id="supportFrontRightBoltFoot" node="0>0|0|5|2|0|2|0"/>
        <i3dMapping id="supportFrontRightBoltArm" node="0>0|0|5|2|1"/>
        <i3dMapping id="supportBackRight" node="0>0|0|5|3|0"/>
        <i3dMapping id="supportBackRightPart" node="0>0|0|5|3|0|0|0"/>
        <i3dMapping id="supportBackRightBoltTop" node="0>0|0|5|3|0|1|0"/>
        <i3dMapping id="supportBackRightBoltFoot" node="0>0|0|5|3|0|2|0"/>
        <i3dMapping id="supportBackRightBoltArm" node="0>0|0|5|3|1"/>
        <i3dMapping id="connectionHosesTrailer" node="0>0|0|6"/>
        <i3dMapping id="fastCouplerTrailer_attached" node="0>0|0|6|0"/>
        <i3dMapping id="connectionHosesTrailer_detached" node="0>0|0|6|1"/>
        <i3dMapping id="fastCouplerTrailer" node="0>0|0|6|1|0"/>
        <i3dMapping id="electricStart" node="0>0|0|6|2"/>
        <i3dMapping id="connectionHosesAuger" node="0>0|0|7"/>
        <i3dMapping id="fastCouplerAuger" node="0>0|0|7|0"/>
        <i3dMapping id="connectionHosesAuger_detached" node="0>0|0|7|1"/>
        <i3dMapping id="connectionHosesAuger_attached" node="0>0|0|7|2"/>
        <i3dMapping id="connectionHosesManure" node="0>0|0|8"/>
        <i3dMapping id="fastCouplerManure" node="0>0|0|8|0"/>
        <i3dMapping id="connectionHosesManure_attached" node="0>0|0|8|1"/>
        <i3dMapping id="fastCouplerTrailerHose" node="0>0|0|8|2|1"/>
        <i3dMapping id="floorWallPush01" node="0>0|1|0|0"/>
        <i3dMapping id="floorWallPush02" node="0>0|1|0|0|0|0"/>
        <i3dMapping id="floorWall" node="0>0|1|0|0|0|0|0|0"/>
        <i3dMapping id="fillVolumeDeformNode01" node="0>0|1|0|0|0|0|0|0|0"/>
        <i3dMapping id="fillVolumeDeformNode02" node="0>0|1|0|0|0|0|0|0|1"/>
        <i3dMapping id="rollFloorWallTop" node="0>0|1|0|0|0|0|0|0|2"/>
        <i3dMapping id="rollFloorWall01" node="0>0|1|0|0|0|0|0|0|3"/>
        <i3dMapping id="rollFloorWall02" node="0>0|1|0|0|0|0|0|0|4"/>
        <i3dMapping id="floorPart01" node="0>0|1|1|0"/>
        <i3dMapping id="floorPart02" node="0>0|1|1|0|0|0"/>
        <i3dMapping id="floorSteelCable02Ref" node="0>0|1|1|0|0|0|0"/>
        <i3dMapping id="floorSteelCable01" node="0>0|1|1|0|1"/>
        <i3dMapping id="floorSteelCable02" node="0>0|1|1|0|2"/>
        <i3dMapping id="needle" node="0>0|1|2|0"/>
        <i3dMapping id="fillVolumeDefault" node="0>0|2|0"/>
        <i3dMapping id="fillVolumeBig" node="0>0|2|1"/>
        <i3dMapping id="exactFillRootNodeDefault" node="0>0|2|2"/>
        <i3dMapping id="exactFillRootNodeBig" node="0>0|2|3"/>
        <i3dMapping id="autoAimTarget" node="0>0|2|4"/>
        <i3dMapping id="dischargeNode" node="0>0|2|5"/>
        <i3dMapping id="dischargeNodeGrainDoor" node="0>0|2|6"/>
        <i3dMapping id="unloadNode" node="0>0|2|7"/>
        <i3dMapping id="heightNodes" node="0>0|2|8"/>
        <i3dMapping id="fillVolumeHeightNode1" node="0>0|2|8|0"/>
        <i3dMapping id="fillVolumeHeightNode2" node="0>0|2|8|1"/>
        <i3dMapping id="deformerScaleNodeFront" node="0>0|2|9"/>
        <i3dMapping id="fillVolumeDeformNode03" node="0>0|2|9|0"/>
        <i3dMapping id="fillVolumeDeformNode04" node="0>0|2|9|1"/>
        <i3dMapping id="deformerScaleNodeEnd" node="0>0|2|10"/>
        <i3dMapping id="fillVolumeDeformNode05" node="0>0|2|10|0"/>
        <i3dMapping id="fillVolumeDeformNode06" node="0>0|2|10|1"/>
        <i3dMapping id="trailerTrigger" node="0>0|2|11"/>
        <i3dMapping id="workAreaStart" node="0>0|3|0"/>
        <i3dMapping id="workAreaWidth" node="0>0|3|1"/>
        <i3dMapping id="workAreaHeight" node="0>0|3|2"/>
        <i3dMapping id="unloadingBackDoor" node="0>0|4|0"/>
        <i3dMapping id="unloadingEffect" node="0>0|4|0|0"/>
        <i3dMapping id="unloadingParticle" node="0>0|4|0|1"/>
        <i3dMapping id="smokeEffect" node="0>0|4|0|2"/>
        <i3dMapping id="unloadingGrainDoor" node="0>0|4|1"/>
        <i3dMapping id="unloadingEffectDoor" node="0>0|4|1|0"/>
        <i3dMapping id="unloadingParticleDoor" node="0>0|4|1|1"/>
        <i3dMapping id="smokeEffectDoor" node="0>0|4|1|2"/>
        <i3dMapping id="manureEffects" node="0>0|4|2"/>
        <i3dMapping id="manureEffectNode" node="0>0|4|2|0"/>
        <i3dMapping id="smokeEmitterManure" node="0>0|4|2|1"/>
        <i3dMapping id="aiMarkerLeft" node="0>0|5|0|0"/>
        <i3dMapping id="aiMarkerRight" node="0>0|5|0|1"/>
        <i3dMapping id="aiMarkerBack" node="0>0|5|0|2"/>
        <i3dMapping id="aiReverserDirectionNode" node="0>0|5|0|3"/>
        <i3dMapping id="aiSizeMarkerLeft" node="0>0|5|1|0"/>
        <i3dMapping id="aiSizeMarkerRight" node="0>0|5|1|1"/>
        <i3dMapping id="aiSizeMarkerBack" node="0>0|5|1|2"/>
        <i3dMapping id="coverConfiguration" node="0>0|6|0"/>
        <i3dMapping id="coverOpen" node="0>0|6|0|1"/>
        <i3dMapping id="coverClosed" node="0>0|6|0|2"/>
        <i3dMapping id="backDoorConfiguration" node="0>0|6|1"/>
        <i3dMapping id="backDoor" node="0>0|6|1|0|0"/>
        <i3dMapping id="grainDoorArm01RefFrame" node="0>0|6|1|0|0|0"/>
        <i3dMapping id="grainDoorArm01" node="0>0|6|1|0|0|0|0"/>
        <i3dMapping id="grainDoorArm02RefFrame" node="0>0|6|1|0|0|0|0|0"/>
        <i3dMapping id="grainDoorArm02" node="0>0|6|1|0|0|0|0|0|0"/>
        <i3dMapping id="grainDoor" node="0>0|6|1|0|0|1|0"/>
        <i3dMapping id="grainDoorArm02Ref" node="0>0|6|1|0|0|1|0|0"/>
        <i3dMapping id="backDoorHydraulicRef" node="0>0|6|1|0|0|2"/>
        <i3dMapping id="lightsTrailer" node="0>0|6|1|0|0|3"/>
        <i3dMapping id="sharedLights" node="0>0|6|1|0|0|3|0"/>
        <i3dMapping id="yellowRectangle_01" node="0>0|6|1|0|0|3|0|0"/>
        <i3dMapping id="yellowRectangle_02" node="0>0|6|1|0|0|3|0|1"/>
        <i3dMapping id="redTriangle_02Trailer" node="0>0|6|1|0|0|3|0|2"/>
        <i3dMapping id="redTriangle_04Trailer" node="0>0|6|1|0|0|3|0|3"/>
        <i3dMapping id="rearLight33_leftTrailer" node="0>0|6|1|0|0|3|0|4"/>
        <i3dMapping id="rearLight33_rightTrailer" node="0>0|6|1|0|0|3|0|5"/>
        <i3dMapping id="plateNumberLight01Trailer" node="0>0|6|1|0|0|3|0|6"/>
        <i3dMapping id="plateNumberLight02Trailer" node="0>0|6|1|0|0|3|0|7"/>
        <i3dMapping id="licensePlateLightHighTrailerRef" node="0>0|6|1|0|0|3|1|0"/>
        <i3dMapping id="licensePlateLightHighTrailer" node="0>0|6|1|0|0|3|1|0|0"/>
        <i3dMapping id="backLightsHighTrailer" node="0>0|6|1|0|0|3|2|0"/>
        <i3dMapping id="turnLightLeftBackTrailer" node="0>0|6|1|0|0|3|3|0"/>
        <i3dMapping id="turnLightRightBackTrailer" node="0>0|6|1|0|0|3|3|1"/>
        <i3dMapping id="reverseLightHighTrailer" node="0>0|6|1|0|0|3|4|0"/>
        <i3dMapping id="backDoorLicencePlateNode" node="0>0|6|1|0|0|4|0"/>
        <i3dMapping id="colPart06" node="0>0|6|1|0|0|5|0"/>
        <i3dMapping id="colPart07" node="0>0|6|1|0|0|5|1"/>
        <i3dMapping id="colPart08" node="0>0|6|1|0|0|5|2"/>
        <i3dMapping id="colPart09" node="0>0|6|1|0|0|5|3"/>
        <i3dMapping id="backDoorHydraulic" node="0>0|6|1|1"/>
        <i3dMapping id="backDoorHydraulicPunch" node="0>0|6|1|1|0"/>
        <i3dMapping id="backDoorConfigurationCover" node="0>0|6|1|2"/>
        <i3dMapping id="backDoorCoverClosed" node="0>0|6|1|2|0"/>
        <i3dMapping id="manureSpreaderConfiguration" node="0>0|6|2"/>
        <i3dMapping id="beaterRotors01" node="0>0|6|2|0|0"/>
        <i3dMapping id="beaterRotors02" node="0>0|6|2|0|1"/>
        <i3dMapping id="beaterRotors03" node="0>0|6|2|0|2"/>
        <i3dMapping id="beaterRotors03Part" node="0>0|6|2|0|3"/>
        <i3dMapping id="spreader01" node="0>0|6|2|0|4|0"/>
        <i3dMapping id="spreader02" node="0>0|6|2|0|5|0"/>
        <i3dMapping id="lightsManure" node="0>0|6|2|1"/>
        <i3dMapping id="sideMarker03_left" node="0>0|6|2|1|0|0"/>
        <i3dMapping id="sideMarker03_right" node="0>0|6|2|1|0|1"/>
        <i3dMapping id="rearLight33_left" node="0>0|6|2|1|0|2"/>
        <i3dMapping id="rearLight33_right" node="0>0|6|2|1|0|3"/>
        <i3dMapping id="plateNumberLight01Manure" node="0>0|6|2|1|0|4"/>
        <i3dMapping id="plateNumberLight02Manure" node="0>0|6|2|1|0|5"/>
        <i3dMapping id="licensePlateLightHighManureRef" node="0>0|6|2|1|1|0"/>
        <i3dMapping id="licensePlateLightHighManure" node="0>0|6|2|1|1|0|0"/>
        <i3dMapping id="backLightsHighManure" node="0>0|6|2|1|2|0"/>
        <i3dMapping id="turnLightLeftBackManure" node="0>0|6|2|1|3|0"/>
        <i3dMapping id="turnLightRightBackManure" node="0>0|6|2|1|3|1"/>
        <i3dMapping id="reverseLightHighManure" node="0>0|6|2|1|4|0"/>
        <i3dMapping id="backDoorManure" node="0>0|6|2|2|0"/>
        <i3dMapping id="colPart10" node="0>0|6|2|2|0|0"/>
        <i3dMapping id="manureSpreaderCover" node="0>0|6|2|3|3"/>
        <i3dMapping id="hydraulicManureSpreaderCoverRef" node="0>0|6|2|3|3|0"/>
        <i3dMapping id="colPart12" node="0>0|6|2|3|3|2"/>
        <i3dMapping id="hydraulicManureSpreaderCover" node="0>0|6|2|3|4|0"/>
        <i3dMapping id="hydraulicManureSpreaderCoverPunch" node="0>0|6|2|3|4|0|0"/>
        <i3dMapping id="colPart11" node="0>0|6|2|4|0"/>
        <i3dMapping id="numberPlateHolderManureNode" node="0>0|6|2|5"/>
        <i3dMapping id="numberPlateHolderManure" node="0>0|6|2|6"/>
        <i3dMapping id="augerConfiguration" node="0>0|6|3"/>
        <i3dMapping id="grainDoorAuger" node="0>0|6|3|0|0|0"/>
        <i3dMapping id="augerPart01" node="0>0|6|3|0|1|0"/>
        <i3dMapping id="armMain" node="0>0|6|3|0|2"/>
        <i3dMapping id="augerPart02" node="0>0|6|3|0|2|0|0"/>
        <i3dMapping id="armMainPipe" node="0>0|6|3|0|2|1"/>
        <i3dMapping id="pipeEffect" node="0>0|6|3|0|2|1|0|0"/>
        <i3dMapping id="pipeEffectSmoke" node="0>0|6|3|0|2|1|0|1"/>
        <i3dMapping id="dischargeNodeAuger" node="0>0|6|3|0|2|1|1|0"/>
        <i3dMapping id="armMainPipeHydraulicRef" node="0>0|6|3|0|2|1|2"/>
        <i3dMapping id="colPart19" node="0>0|6|3|0|2|1|4|0"/>
        <i3dMapping id="armMainPipeHydraulicRefFrame" node="0>0|6|3|0|2|2"/>
        <i3dMapping id="armMainPipeHydraulic" node="0>0|6|3|0|2|2|0"/>
        <i3dMapping id="armMainPipeHydraulicPunch" node="0>0|6|3|0|2|2|0|0"/>
        <i3dMapping id="armMainPart01RefFrame" node="0>0|6|3|0|2|3"/>
        <i3dMapping id="armMainPart01" node="0>0|6|3|0|2|3|0"/>
        <i3dMapping id="armMainPart02RefFrame" node="0>0|6|3|0|2|3|0|0"/>
        <i3dMapping id="armMainPart02" node="0>0|6|3|0|2|3|0|0|0"/>
        <i3dMapping id="armMainHydraulicRef" node="0>0|6|3|0|2|3|0|1"/>
        <i3dMapping id="colPart18" node="0>0|6|3|0|2|5|0"/>
        <i3dMapping id="armMainHydraulicRefFrame" node="0>0|6|3|0|3"/>
        <i3dMapping id="armMainHydraulic" node="0>0|6|3|0|3|0"/>
        <i3dMapping id="armMainHydraulicPunch" node="0>0|6|3|0|3|0|0"/>
        <i3dMapping id="hydraulicValve" node="0>0|6|3|0|4"/>
        <i3dMapping id="lightsAuger" node="0>0|6|3|1"/>
        <i3dMapping id="rearLight08_left" node="0>0|6|3|1|0|0"/>
        <i3dMapping id="rearLight08_right" node="0>0|6|3|1|0|1"/>
        <i3dMapping id="redTriangle_02" node="0>0|6|3|1|0|2"/>
        <i3dMapping id="redTriangle_03" node="0>0|6|3|1|0|3"/>
        <i3dMapping id="plateNumberLight01Auger" node="0>0|6|3|1|0|4"/>
        <i3dMapping id="licensePlateLightHighAugerRef" node="0>0|6|3|1|1|0"/>
        <i3dMapping id="licensePlateLightHighAuger" node="0>0|6|3|1|1|0|0"/>
        <i3dMapping id="backLightsHighAuger" node="0>0|6|3|1|2|0"/>
        <i3dMapping id="turnLightLeftBackAuger" node="0>0|6|3|1|3|0"/>
        <i3dMapping id="turnLightRightBackAuger" node="0>0|6|3|1|3|1"/>
        <i3dMapping id="armMainPart02Ref" node="0>0|6|3|2"/>
        <i3dMapping id="augerLicencePlateNode" node="0>0|6|3|3|4"/>
        <i3dMapping id="colPart13" node="0>0|6|3|4|0"/>
        <i3dMapping id="colPart14" node="0>0|6|3|4|1"/>
        <i3dMapping id="colPart15" node="0>0|6|3|4|2"/>
        <i3dMapping id="colPart16" node="0>0|6|3|4|3"/>
        <i3dMapping id="colPart17" node="0>0|6|3|4|4"/>
        <i3dMapping id="tipOcclusionAreaStart" node="0>0|7|0"/>
        <i3dMapping id="tipOcclusionAreaWidth" node="0>0|7|1"/>
        <i3dMapping id="tipOcclusionAreaHeight" node="0>0|7|2"/>
        <i3dMapping id="floorSteelCable01Ref" node="0>0|8|2"/>
        <i3dMapping id="backDoorHoses" node="0>1|1"/>
        <i3dMapping id="manureSpreaderHoses" node="0>1|2"/>
        <i3dMapping id="connectionHosesTrailer_attached" node="0>1|3"/>
        <i3dMapping id="augerHoses" node="0>1|4"/>
        <!-- ---- -->
        <i3dMapping id="Hirsch" node="0>0|10"/>
        <i3dMapping id="Gitarre" node="0>0|11"/>
        <!-- ---- -->
        <i3dMapping id="MH_Logo_L" node="0>0|12|0"/>
        <i3dMapping id="MH_Logistics_L" node="0>0|12|1"/>
        <i3dMapping id="MH_Agrar_L" node="0>0|12|2"/>
        <i3dMapping id="MH_Forst_L" node="0>0|12|3"/>
        <i3dMapping id="MH_Construction_L" node="0>0|12|4"/>
        <i3dMapping id="MH_Hauling_L" node="0>0|12|5"/>
        <!-- ---- -->
        <i3dMapping id="MH_Logo_R" node="0>0|13|0"/>
        <i3dMapping id="MH_Logistics_R" node="0>0|13|1"/>
        <i3dMapping id="MH_Agrar_R" node="0>0|13|2"/>
        <i3dMapping id="MH_Forst_R" node="0>0|13|3"/>
        <i3dMapping id="MH_Construction_R" node="0>0|13|4"/>
        <i3dMapping id="MH_Hauling_R" node="0>0|13|5"/>
        <!-- ---- -->
        <i3dMapping id="Rocker_L" node="0>0|12|6"/>
        <i3dMapping id="Rocker_R" node="0>0|13|6"/>
    </i3dMappings>
</vehicle>
